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Post by laurowyn on Dec 4, 2014 7:38:08 GMT -8
Not sure if you have been tinkering with spell damage or not. Mob spell damage is through the roof. I got hit for over 10K by a spellbinder in veksar and klandicar hit me for 17k. poses a slight problem with having only 6k hps.
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Post by Osiris on Dec 19, 2014 7:44:02 GMT -8
Sorry I didn't get back to you on this...I have confirmed what you have reported and I started to look at the issue last night. I will get back to it later tonight after work. I want to get this resolved ASAP because I would like to open up the server this weekend.
currently, all Direct Spell Damage scaling is off(PC and NPC). This was done to isolate the issue, and I ran out of time last night to make any other changes
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Post by Osiris on Dec 20, 2014 11:29:06 GMT -8
Not sure if you have been tinkering with spell damage or not. Mob spell damage is through the roof. I got hit for over 10K by a spellbinder in veksar and klandicar hit me for 17k. poses a slight problem with having only 6k hps. This has been fixed - 'Mob-spell damage' is no longer mixed up with 'Client-spell damage'; Client-spell damage is scaled, while Mob-spell damage is no longer scaled Klandicar was nuking my test bot for 8160, now it is landing for 380 Didn't pre-test Spellbinders in Veksar; but after fix they were still landing nukes but at regular scale (Conglacion of Bone for 500, and Torbas Acid Blast for 688~)
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Post by laurowyn on Dec 22, 2014 4:14:49 GMT -8
Yeah i figured with holidays you might have gotten busy i know i have lol. Glad to see it is fixed been checking off and on and the way it was things were unplayable. Maybe now i can find some time to play a little ha.
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