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Post by Osiris on Jul 16, 2015 22:26:03 GMT -8
PoTimeB scripts are live now. However, the lockouts are still not correct and still need work in order to make the lockouts the time I want them to be.
Some quick points -
-Whatever sundial you use in PoTimeA will start you at the Undead trial in PoTimeb
-there is a weird bug that all of the doors in PoTb will be invisible until Phase 2 is triggered.
-I thought it was too easy so I added some mobs (phase 1), and also made them tougher to kill (all phases). (I still need to account for these added mobs in the Phase 1 counter, but it works)
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