Post by Ash on Apr 28, 2016 13:49:03 GMT -8
Major Importance: Stops PoP planar progression, no alternate access available
Reproducible: always
Synopsis: There is a break in the quest for HoHa access; that of legitimately getting keyed for Aerin'dar's Lair Door.
everquest.allakhazam.com/db/quest.html?quest=2481
Breakdown occurred for my character at hailing the Master Sergeant; he did not respond to any hails or prompts and returning to Paralin and trying to continue did nothing.
...
Comment: Hoping new/next scripts revision fixes this on the new server box; we really don't mind so-called "legit" progression servers, but there needs to be at least TWO ways for players to acquire access to content/zones, especially on solo servers where they inevitably collide on the road to expansion progress; that is why I suggested a second look at lowering entry requirements to elemental planes to 65 and so forth; if one can beat the Ele bosses solo, and loot the required quintessence pieces, who cares if they skipped any content on the way up; the server newbie charm is way more powerful and desirable than the completed PoP charm anyway, and it is apparently just "bragging rights" to be Time "capable," since in reality, even entry-level Omens of War loot is often superior to Time loot, and even much of the available Gates of Discord gear similarly outclasses even Quarm gear.
I'd much rather see players easily getting their Kunark(+) Epics and PoP geared for Time_B, rather than leapfrogging to GoD and OoW gear in half-broken zones; don't get me wrong, it is nice to have options where to go, but honestly, some of the changes to GoD and Omens bosses trivialize them and they are just sort of "loot pinatas"-- besides, the things that matter to most classes with GoD and OoW is the ability to fill up their spellbooks and skills/disciplines and song repertoires.
When level 70 goes live, players are going to crowd Veeshan's Peak 2.0... if that hasn't already happened
Thanks for reading
Reproducible: always
Synopsis: There is a break in the quest for HoHa access; that of legitimately getting keyed for Aerin'dar's Lair Door.
everquest.allakhazam.com/db/quest.html?quest=2481
Breakdown occurred for my character at hailing the Master Sergeant; he did not respond to any hails or prompts and returning to Paralin and trying to continue did nothing.
...
Comment: Hoping new/next scripts revision fixes this on the new server box; we really don't mind so-called "legit" progression servers, but there needs to be at least TWO ways for players to acquire access to content/zones, especially on solo servers where they inevitably collide on the road to expansion progress; that is why I suggested a second look at lowering entry requirements to elemental planes to 65 and so forth; if one can beat the Ele bosses solo, and loot the required quintessence pieces, who cares if they skipped any content on the way up; the server newbie charm is way more powerful and desirable than the completed PoP charm anyway, and it is apparently just "bragging rights" to be Time "capable," since in reality, even entry-level Omens of War loot is often superior to Time loot, and even much of the available Gates of Discord gear similarly outclasses even Quarm gear.
I'd much rather see players easily getting their Kunark(+) Epics and PoP geared for Time_B, rather than leapfrogging to GoD and OoW gear in half-broken zones; don't get me wrong, it is nice to have options where to go, but honestly, some of the changes to GoD and Omens bosses trivialize them and they are just sort of "loot pinatas"-- besides, the things that matter to most classes with GoD and OoW is the ability to fill up their spellbooks and skills/disciplines and song repertoires.
When level 70 goes live, players are going to crowd Veeshan's Peak 2.0... if that hasn't already happened
Thanks for reading