Post by Ash on May 3, 2018 14:59:59 GMT -8
Couple issues I've noticed, not sure what is wrong. I hail NPCs and get no response, as SSs show, my char is not invis and well within speaking range and not under effects of any spells or illusions or internet lag...
I went back to see if my problems upstream were because of a loss of previous flags; Adler Fuirstel does not respond to Styx, even tho he should- even if he has already completed PoD-- which he has, as evidenced by the /key to Gryme's Crypt Door (and rest of bosses; incl Grummus)-- CoD is complete as well, Caprin cycle is complete; Bertoxx is slain... Hailin EDLER Fuirstel does nothing; his body just jumps; missing dialogue?
Hailing Elder POXBOURNE in sickbay also seems to be missing dialogue; he preflags for Maze event; my char is not getting the preflag for some reason... when I go to PoN, THELIN Poxbourne does not talk to me, even though according to [unlock memories] at the Seer in PoK, Styx is ready for the Hedge Maze event... did he fail it a year ago or something? I don't think so, but it's weird that I can't make any progress with him.
...
Killed the usual Alt Access NPCs in Sol Ro's Tower to try to farm the key to Sol Ro (because I'm having infinite troubles with Behemoth in PoI, especially with casters; spiders are utterly immune to magic) and again have parts one and two, but part three of solusek ro's key is missing because of missing game object container (skeleton) which has been bugged elsewhere i think. Simplest fix would be to itemize the working two NPCs there, just have them each have a chance to drop their regular key piece plus a good chance for the extra one (3rd part).
Because I've never had the third part on any char, I'm not sure the Alt Access to Sol Ro is even completable with Neerin.
None of my characters have ever been able to get to Sol Ro and finish Sol Ro's Tower for PoFire access; the only thing they have in common is that they have all done the Alt Access quest outside of PoFire for entry into Sol Ro's Tower (turning in the heart of the banished efreeti in WW to the drake outside PoF)
...
In PoI Behemoth spiders are immune to every school of magic?
None of my characters have ever made it past this encounter.
...
In Tactics, the "real" Rallos encounter is very frustrating; there is nothing to tell players what to do or when, and even if both triggers die, or "are dead" it seems not to work unless they die nearly simultaneously; I read the scripts once upon a time; players are supposed to have like 15 or 20 seconds or more, no?
I think I have ONE char that ever beat this encounter, probably Heck (PAL)...
Not even sure what would make it better without changing it immensely from what it is.
...
[open]
[EDIT] Feel free to move this to Bugs - Quests - as needed. Maybe misposted, here in General
I went back to see if my problems upstream were because of a loss of previous flags; Adler Fuirstel does not respond to Styx, even tho he should- even if he has already completed PoD-- which he has, as evidenced by the /key to Gryme's Crypt Door (and rest of bosses; incl Grummus)-- CoD is complete as well, Caprin cycle is complete; Bertoxx is slain... Hailin EDLER Fuirstel does nothing; his body just jumps; missing dialogue?
Hailing Elder POXBOURNE in sickbay also seems to be missing dialogue; he preflags for Maze event; my char is not getting the preflag for some reason... when I go to PoN, THELIN Poxbourne does not talk to me, even though according to [unlock memories] at the Seer in PoK, Styx is ready for the Hedge Maze event... did he fail it a year ago or something? I don't think so, but it's weird that I can't make any progress with him.
...
Killed the usual Alt Access NPCs in Sol Ro's Tower to try to farm the key to Sol Ro (because I'm having infinite troubles with Behemoth in PoI, especially with casters; spiders are utterly immune to magic) and again have parts one and two, but part three of solusek ro's key is missing because of missing game object container (skeleton) which has been bugged elsewhere i think. Simplest fix would be to itemize the working two NPCs there, just have them each have a chance to drop their regular key piece plus a good chance for the extra one (3rd part).
Because I've never had the third part on any char, I'm not sure the Alt Access to Sol Ro is even completable with Neerin.
None of my characters have ever been able to get to Sol Ro and finish Sol Ro's Tower for PoFire access; the only thing they have in common is that they have all done the Alt Access quest outside of PoFire for entry into Sol Ro's Tower (turning in the heart of the banished efreeti in WW to the drake outside PoF)
...
In PoI Behemoth spiders are immune to every school of magic?
None of my characters have ever made it past this encounter.
...
In Tactics, the "real" Rallos encounter is very frustrating; there is nothing to tell players what to do or when, and even if both triggers die, or "are dead" it seems not to work unless they die nearly simultaneously; I read the scripts once upon a time; players are supposed to have like 15 or 20 seconds or more, no?
I think I have ONE char that ever beat this encounter, probably Heck (PAL)...
Not even sure what would make it better without changing it immensely from what it is.
...
[open]
[EDIT] Feel free to move this to Bugs - Quests - as needed. Maybe misposted, here in General